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  • Tools on Deck: Adobe Comp CC

    The tools used on Windows and macOS machines just aren’t usable in the same manner on Apple’s iOS devices. That has required some shifts, and has shaped some exposure to some tools in a different light than what they might have been initially marketed towards. Speaking specificity, Adobe Comp CC has become that tool. And yet, it largely goes unnoticed because this type of use is not what you do on a tablet. Continue reading →

  • Exploring ‘Digital Humanism’

    There are a few terms worth talking about — or maybe it is just the phrase which needs to find its way beyond the unexplored shores it speaks towards — and that is the term “digital humanism.” It is a subject we will be speaking on for a few months as there’s something brewing in that space towards Avanceé’s offerings and so it makes sense to start to suss out what the term means (at least right now), and where we might see it go from being “unexplored territories” to “way of existing fully. Continue reading →

  • Notes As Art

    As has been the case for the past few weeks, the top of the week has been regarded as the space for the week’s long-form piece. It makes sense to put the heavier items at the top of the week where there could be additional contemplation or discussion while also allowing for the work of the past to shift the present and future accordingly. This week’s long-form will be a bit different as we’ll link to a contributed piece posted last week at the website Painfully Hopeful. Continue reading →

  • Experience Last

    The project is well-past the kickoff, and it feels as if there are no other successes to be pulled. The pace of development seems to have slowed. The stakeholders are getting ancy. What seemed like the right solution months ago now seems so far from the truth of how they will use it. And yet, the budget says it must persist. There are calls to trim the team and go “lean” in both focus and resources. Continue reading →

  • Educating Shaping Working

    Though the roster took up to 12 students, there were only a half-dozen registered for the class. However, only one showed, and now, 15 minutes after the class was supposed to start, a decision needed to be made: cancel the class, or run another 1-on-1. The student decided to do the 1-on-1, they needed the lessons for the upcoming quarterly reports. Anything to understand how this application worked better would help at this point, they were overwhelmed. Continue reading →

  • The Features Trap

    Asking for features but wanting better methods For a number of years, SharePoint had been a part of the toolkit for project teams. Our experience in working with these teams has given a few lessons towards what is understood about features, and what isn’t undertood about behaviors. And yet, across more than a decade, there seems to have been little movement towards reconciling these. Features — as it relates to what teams understand about their tools — can very much be a trap instead of a help. Continue reading →

  • From Mundane to Tactile

    A long day where you move about within about a 25ft radius yet still travel across continents, trade information, and engage various groups of people who use information technology to do mundane and wonderful things. This has been a pretty consistent piece of the story which has led to Avanceé and seems like an area most ripe for thinking a bit outside of the box. On the same day of these, Microsoft announces its Surface Hub 2 another gesture towards the collaborative whiteboard which connects to people in open spaces, and uses a combination of touch, gesture, and camera-based input schemes for interfacing with content. Continue reading →

  • Living in A Future Present

    The reflection starts in using augmented memories. What was an an enjoyable time of food, drinks, and dancing is now nothing more than a hyperlink and several siloed conversations to be pulled upon until it fades from the collective consciousness, or until it’s made more permanent thru the positive or negative celebrity of another trope. This is life in this augmented age. When looking at the technologies in use, we have a nearly-theological viewpoint of them: either we use them becuase they enable us to embrace a view of ourselves we otherwise couldn’t, or we don’t use them because to do so would portend some kind of denial of agency. Continue reading →

  • Move Fast and Shape Things

    The other week, we looked back as to what’s been published so far, and there has really been a decent amount of content. There’s certainly a number of pieces where we are feeling our way to what kind of content is best for this platform. And at the same time, the linking of items creates avenues for attention perhaps not all that different from the other waves of conversation happening. There might be better ways to canvas the space that design and process begets. Continue reading →

  • Identity and Instinctive Travels

    What happens to fall inside or outside of the work to be done might be considered a distraction. As part of building a discipline of activity to define Avanceé and its market value, there’s is a bit of attention given at this stage to following instinct, not just process. Process is not pushed aside, but it is empowered by following the shades of what isn’t so easily defined. A conversation about workspaces and cadence turns into a conversation on the nature of names, etymologies, and ancestry. Continue reading →